Project details can be found here.
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In order to improve my development workflow on Linux, I decided to implement a GTK3 front-end for CPCEC, an accurate Amstrad CPC / Plus / GX-4000 emulator from Cngsoft.
Project details can be found here. Today I'm sharing with you an update on Sonic GX's development ! What was done since the last update:
Remaining work:
Find here attached some new screens (that completes the ones in previous update). Please keep in mind all of that remains a work in progress: many things can change. I realize I did not give major updates regarding progress on development of Sonic GX (our game for the Amstrad GX-4000) since the Alchimie Treize (held in November 2019 in France). So today after months of silence (and some published articles), I would like to share with you an official update regarding the project. What was done since PREVIEW 1 ?
Remaining work to provide / the future
The first preview of the game shown on Youtube was quite popular. Based on that success, I initially planned to release this today's update as a video. But we finally decided to keep this private to avoid revealing too much the game. So instead, I'm releasing here some exclusive screenshots of the game. Please keep in mind this is WIP -- the final version of the game may be slightly different. I want to thank a lot my friends (they know who they are) that are helping me to keep the motivation on this project !! And I also would like to send a special mention to Novabug and Xyphoe, they made a great job on Youtube to advertise the game and bring general interest to the Amstrad GX-4000. I'm glad to announce you that BLAST ANNUAL 2020 Vol.2 is now available. It features numerous articles related to the Amstrad's 8-bit machines : programming tutorials, game reviews, Batman Group interview and finally, pages related to the making of SonicGX (what motivated us to create the game, what were the challenges, how it compares to other versions of Sonic on Sega platforms, some details about development processes, etc). Finally, as a reminder to people that did not follow SonicGX's development from the beginning ; know that BLAST ANNUAL is also an amazing sponsor to us. They gifted me the flight Montreal (Canada) <-> Paris (France) last year to attend Alchimie 2019 and that allowed us present there our game in person for the very first time. But this does not alter our judgment on this Vol.2 ; it's great and cheap with nice content, so make sure to grab your copy right now ! Link: https://blastannual.com/product/blast-annual-2020-vol-2/ I had the honour and the privilege to discuss 1 hour about the Amstrad GX-4000 and bring some updates on Sonic GX (our conversion of Sonic the Hedgehog for the GX-4000) during the AMSTREAM held on Youtube by Xyphoe !
Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000 / Plus machines10/30/2019
This is the first game from CONDENSE
for the Amstrad GX-4000 / Amstrad Plus machines....... The game is called Sonic GX Coding: NoRecess / Condense Graphic Enhancements: CeD / Condense Audio: Targhan / Arkos Thanks to our friends TotO, Overflow, Longshot for support & testing Details with exclusive content to be published in BLAST ANNUAL 2020 Some gameplay videos here and here Final version available end of 2020 |
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